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109|吳沚盈|遊戲活動在法語教學中的應用:以兩所台灣高中為例 / Games in teaching French as a foreign language: Case study of two Taiwanese High Schools / Les activités ludiques dans le FLE : Etude du cas de deux lycées taïwanais

指導教授:張國蕾、Catherine DESSINGES

口試委員:Fabienne BOISSIERAS


中文摘要:

自1970年代溝通式教學法 (l’approche communicatique) 的出現,遊戲便在法語教學中盛行。從角色扮演到嚴肅遊戲(Serious game),遊戲在外語教學中仍然不斷創新。許多研究都證實遊戲能為教學雙方帶來正面影響,其有助啟發思考、分析、理解、創造等能力。而實踐教學法(la perspective actionnelle)的出現更令學生能透過任務、遊戲等方式在「真實」的情境中學習目標語言在日常生活的應用。
法語教學在台灣發展至今已超過半個世紀。隨著教育政策的改革,法語的學習由大學學習階段延伸至高中、國中,甚至國小。全台現今約有一萬五千名不同程度的法語學習者,是繼日語之後最多人學習的外語之一。雖然台灣的法語教學在政策上已有卓越的發展,但是在教學上我們仍然面對困難,像是學生學習動機偏低、教學成效不理想等。特別對於高中階段的學習者,必修課和升學的壓力更影響他們學習法語的態度。本研究旨在了解遊戲活動在法語教學中的角色,並透過問卷調查了解遊戲對台灣高中生法語學習的影響及其成為課堂主要教學方法的可能性。
本研究的第一章聚焦於遊戲與教育、遊戲與法語教學、遊戲與學習動機三個層面的相關理論。而第二章將會介紹台灣外語教學的發展,特別是高中階段的英語和法語教學。第三章為研究方法的介紹及問卷分析。

英文摘要:

Since the emergence of Communicative language teaching (l’approche communicative) in the 1970s, games have become popular in French teaching. From role playing to serious games, they are still constantly innovating in language teachings. Many studies have proved that games can bring a positive impact on both teaching and learning, which can also improve the abilities of thinking, analyzing, understanding, and creating. Plus, the appearance of task-based language teaching (la perspective actionnelle) allows students to learn the language in "authentic" situations through tasks, games, which places emphasis on learning how to use the language in everyday speech.
French as a foreign language (FFL) has developed in Taiwan for more than fifty years; its learning has extended from the university to high school, junior high school, and even elementary school due to the reforms of the education policy. Today, there are about 15,000 learners of French of various levels in Taiwan, as French has become one of the most popular foreign languages after Japanese. Although FFL teaching has achieved remarkable developments in the policy aspect in Taiwan, difficulties in the teaching field remain, such as students with weak motivation and less effective teaching outcomes. Especially for the high school students, the pressure of compulsory courses and entry to the higher establishment always affect their attitude towards learning French.
The purpose of this study is to understand the role of games in FFL teaching. We investigated the impact of games on the FFL teaching of Taiwanese high school students and the possibility of games becoming the main teaching method in FFL through questionnaire surveys.
Chapter I focuses on three aspects of relevant theories: game and education, game and FFL teaching, and game and learning motivation. Chapter II introduces the development of foreign language teaching in Taiwan, especially the teaching of English and French in high school. Chapter III introduces of the methodology and the analysis of the questionnaire.

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